Stacking calls
So in the real world, officers/units assigned to a low priority assignment (e.g. minor traffic stop, automatic alarms, FD traffic control, etc.) which is expected to be finished relatively quickly, often have additional calls “stacked” on their screens, so when they finish their assignment they automatically respond to the next one. Often officers can be given three or four low or very low priority assignments (ex parking conditions) to complete in order, as they clear each one. I think adding a system like this to the game, where multiple jobs can be assigned to a unit and they would automatically complete them in the order of which they were received, would add realism to the game. In the event a minor incident randomly develops into a major one, the pending assignments would get sent back to the pool for you to reassign.
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