Traffic Stop in Progress  

 

Hey Everyone!

Hope you're all having an excellent weekend so far! Just wanted to let you know we're hard at work finishing up the first basic implementation of traffic stops (and with it, very basic vehicle pursuits) for Keep the Peace! 

Not too much to share yet, but we'll have some more videos about this soon!

Nick

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Posted: 02/12/2018 9:05 am. TwistTheTwisted, Tonny, ZeroSoAw and 3 people liked.

Looks really good, I'm interested to know whether vehicles will stop instantly or whether they may delay it to perhaps dispose of evidence, maybe stop and make off when the officer exits the vehicle, how dynamic do you plan these stops to be?

Serving Detention Officer, trainee Special Constable, purveyor of Keep The Peace.
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Posted: 02/12/2018 3:11 pm.

Magnificent!

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Posted: 03/12/2018 11:34 am.

Do something with this annoying low fps gif!! 🙁

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Posted: 04/12/2018 5:03 am.

He has. He's shared it with us, his investors.

Serving Detention Officer, trainee Special Constable, purveyor of Keep The Peace.
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Posted: 04/12/2018 7:24 am.

Nice to see the game progressing 😀 

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Posted: 04/12/2018 9:47 am.

That's good to see some progression

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Posted: 05/12/2018 3:56 pm.

Can’t wait for the Alpha Member release next month! So exited!! 😆😄

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Posted: 07/12/2018 8:57 am.

Thanks everyone!

@Kai Good suggestions. Early versions will certainly be basic, but these are all things that the incident system we've created could handle and that we could add on in the future. 

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Posted: 10/12/2018 4:50 pm.
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